Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

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Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!

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Crazy Cat Fanciers: Game of the Month for December 2009 · 7 January 10

Remember: You’re not crazy. You’re just different.

Crazy Cat Fanciers is a game for two to five players. Your goal is to entice cats from the Wild into your home and have them stay with you. The best way to do this is by feeding them, and ensuring that they stay sated. Since cats are always hungry, this is not always as easy to do as it may sound.

The player with most cats at the end of the game wins, with one little twist… Every cat has two of the following five quirks: Mellow, Polydactyl, Psycho, Stealthy, and Friendly. At the start of the game, each player gets a “crazy” card with one of those five quirks on it. Every cat you have that matches your crazy card is worth one extra point at the end of the game. So, your goal is to collect as many cats as possible, with cats that match your crazy counting double.

One more thing: There’s also a deck of Thumb Servants cards. You can use these cards to buy things for your house and your cats, and to keep other players from taking your cats.

Crazy Cat Fanciers uses a custom deck of cards and a six-sided die. The rules and cards are available at: http://www.invisible-city.com/play/534/crazy-cat-fanciers

Crazy Cat Fanciers has fairly simple rules, but requires a moderate amount of resource allocation and planning for the future. Crazy Cat Fanciers is appropriate for ages 12 and up. Parents could probably play this game with children as young as seven. A four-player game takes about 60 minutes to play.

— Jonathan A Leistiko :: gaming : humor

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The Stick Figure Abuse Game: Game of the Month for June 2009 · 8 June 09

A stick figure’s life is a hard one. It’s a life in an uncertain world with hazards at every turn: falling tools, hand manglers, explosions, body crushers, and bolts of electricity from the sky.

The Stick Figure Abuse Game is a game for two to five players. Your goal is simple: Be the first player to cross the eleven-row board. Since you can move as little or as much as you want to on your turn, it should be simple. Just move from the start to the finish and the game’s over, right?

Of course it’s not that simple. Each space has one of five warning signs in it. Every player has a random hand of cards with one of the five icons on them. If other players trigger a hazard (by playing a card) and you don’t dodge it (by playing the same card), you meet a messy end, go back to where you started the turn, and your turn ends.

The Stick Figure Abuse Game uses a custom board, a custom deck of cards, a few pawns, some pennies, and a nickel.

The rules are available at: http://www.invisible-city.com/play/522/the-stick-figure-abuse-game

The board and cards are available as PDFs in a 152 KB ZIP file.

The Stick Figure Abuse Game has fairly simple rules. If you don’t mind the inherently violent nature of what happens to the stick figures (or reframe it to remove the violence and death), the game is appropriate for ages 9 and up. A 4-player game takes about 40 minutes to play.

— Jonathan A Leistiko :: gaming : humor

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Aliens vs. Cows: (Belated) Game of the Month for March 2009 · 1 April 09

In Aliens vs. Cows, one player is the Top Cow and the other player is the Alien Leader. The Alien Leader’s goal is to abduct enough cows of sufficient quality to complete the experiments necessary to ensure success in the upcoming invasion before the space-time fold device runs out of power and transports the aliens back to Dimension Aleph-Zootie. The Top Cow’s goal is simply to prevent as many cow abductions as possible. Fortunately, you’re in charge of a truly exceptional and talented herd of cows. Sure, they all look the same to the alien player, but some of your cows are 1337 hackers, have pyrokinetic powers, ninja or judo training, or can detonate at will!

Aliens vs. Cows is an “unequal forces” game for two players, and it’s much easier to play the Alien Leader than it is t play the Top Cow. Aliens vs. Cows incorporates hidden information, competitive/collaborative resource allocation, strategic movement, and bluffing elements.

Aliens vs. Cows uses a special board, special pawns, custom cards, and four six-sided dice.

The board, cards, pawns, and rules are available at: http://www.invisible-city.com/file_download/154

Aliens vs. Cows has moderately complex rules, but it’s rather hard to play the Top Cow. As such, Aliens vs. Cows is appropriate for players 12 and up for the Alien Leader and 15 and up for the Top Cow. Aliens vs. Cows takes about 60 minutes to play.

— Jonathan A Leistiko :: gaming : humor

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Arise, Roboctopus! · 21 March 09

Waaaay back in June of 2001, we posted a game called Roboctopus. Imagine my surprise, 93 months later, to come across an article in New Scientist titled: Arise, Roboctopus!

Funny. Who’d‘ve thought a game about whacking each other with water noodles would be technologically prescient?

— Jonathan A Leistiko :: technology : humor

Share Ideas

Everything is better with... · 28 January 09

Just when you thought Invisible City couldn’t get better…

— Jonathan A Leistiko :: novelties : humor

Share Ideas [2]

Cthul-B-Que: Game of the Month for September '08 · 14 September 08

The Invisible City Game of the Month (#102) for September 2008 is Cthul-B-Que.

The astute among you may be thinking, But wasn’t that the Game of the Month for October 2004?

Ah, that was Cthulbeque. This, my friends, is Cthul-B-Que. Think of it as Cthulbeque, v2.0. The easier-to-pronounce name is representative of the changes made to the game in general. I’ve sent Cthulbeque around to several game companies to consider for publication, received very astute critiques and polite rejections, and Cthul-B-Que is the result. The general flavor of the game is the same as before, but there are lots of adjustments and enhancements (and art!). If you liked Cthulbeque, you’ll really like Cthul-B-Que. If you weren’t so sure about Cthulbeque, give CthulB-Que a shot. Hey, it’s free – what have you got to lose?

About Cthul-B-Que: Those Iron Chef guys were wimps. Their ingredients never fought back, and only the giant squid had a chance of driving them insane. But you’re not wimps. Oh no. You’re up to the challenge of non-euclidean food preparation for 2 to 5 chefs.

Cthul-B-Que is a card and dice game. Your goal is to summon monsters from the Cthulhu Mythos, cook them, and prepare the tastiest meals. In addition to summoning monsters you’ll cast sanity-shattering spells, wield fine cookware (and the occasional piece of heavy weaponry), and read from long-lost tomes of forbidden lore like the delectable-but-blasphemous Necrocookbookicon!

Cthul-B—Que is a game for 2 to 4 players. It uses a custom card deck and totem, about 10 six-sided dice, and a bunch of generic tokens. You can download the rules, cards, and totem from http://www.invisible-city.com/file_download/129/Cthul-B-Que.pdf. A two-player game takes about 25 minutes to play. Cthul-B-Que is appropriate for ages 14 and up.

Enjoy!

— Jonathan A Leistiko :: gaming : humor

Share Ideas

Naughty & Nice - Game of the Month for August '08 · 27 August 08

The Invisible City Game of the Month (#101) for August 2008 is Naughty & Nice.

Naughty & Nice is a quick playing card game I made for a friend’s 30th birthday. During the game you play cards on yourself and on other players to increase or decrease your Naughty and Nice ratings. The object of the game is to end with the highest Naughty and Nice ratings with the smallest difference between them.

There are also Shiny! cards. You can play Shiny! cards to take cards from other players. At the end of the game, each Shiny! card has a 50/50 chance of being worth points. If a Shiny! card is worth points, you can add it to your Naughty score or your Nice score.

Naughty & Nice is a game for two to four players. It uses a custom card deck and a single die. You can download the custom cards and read the rules at http://www.invisible-city.com/play/491. A four-player game takes about 30 minutes to play. While the gameplay is rather simple, the ever-so-slightly mature theme of the game makes Naughty & Nice appropriate for ages 16 and up.

— Jonathan A Leistiko :: gaming : humor

Share Ideas

Manualism! · 25 January 08

I was searching on Google when I stumbled across manualism. It’s not naughty. It’s the playing of music via compressed air from just your hands.

This discovery led me to The Four Squeezins, a modern manualist performing duo, and a video on the history of manualism.

It brought a smile to my face, so I felt like sharing it.

— Jonathan A Leistiko :: humor

Share Ideas

Pokethulu: 3rd Edition - Free to download! · 19 December 07

It’s silly. Heck, it’s ridiculous. However, we’re already guilty of riding the ‘Thulu comedy bandwagon, so I’d be sorely remiss in my duties to you if I didn’t point you at Pokethulu 3rd Edition.

What’re you waiting for? Click the link, download, grab some d12s, and play!

— Jonathan A Leistiko :: gaming : humor

Share Ideas [2]

Origami Cthulhu! · 13 February 07

It’s origami Cthulhu! (Look near the bottom of the page.)

— Jonathan A Leistiko :: humor : novelties

Older | recent posts | recent comments |

December Game of the Month:

Crazy Cat Fanciers banner

Crazy Cat Fanciers: Game of the Month for December 2009 · 7 January 10

Remember: You’re not crazy. You’re just different.

Crazy Cat Fanciers is a game for two to five players. Your goal is to entice cats from the Wild into your home and have them stay with you. The best way to do this is by feeding them, and ensuring that they stay sated. Since cats are always hungry, this is not always as easy to do as it may sound.

The player with most cats at the end of the game wins, with one little twist… Every cat has two of the following five quirks: Mellow, Polydactyl, Psycho, Stealthy, and Friendly. At the start of the game, each player gets a “crazy” card with one of those five quirks on it. Every cat you have that matches your crazy card is worth one extra point at the end of the game. So, your goal is to collect as many cats as possible, with cats that match your crazy counting double.

One more thing: There’s also a deck of Thumb Servants cards. You can use these cards to buy things for your house and your cats, and to keep other players from taking your cats.

Crazy Cat Fanciers uses a custom deck of cards and a six-sided die. The rules and cards are available at: http://www.invisible-city.com/play/534/crazy-cat-fanciers

Crazy Cat Fanciers has fairly simple rules, but requires a moderate amount of resource allocation and planning for the future. Crazy Cat Fanciers is appropriate for ages 12 and up. Parents could probably play this game with children as young as seven. A four-player game takes about 60 minutes to play.

— Jonathan A Leistiko :: gaming : humor

Share Ideas

The Stick Figure Abuse Game: Game of the Month for June 2009 · 8 June 09

A stick figure’s life is a hard one. It’s a life in an uncertain world with hazards at every turn: falling tools, hand manglers, explosions, body crushers, and bolts of electricity from the sky.

The Stick Figure Abuse Game is a game for two to five players. Your goal is simple: Be the first player to cross the eleven-row board. Since you can move as little or as much as you want to on your turn, it should be simple. Just move from the start to the finish and the game’s over, right?

Of course it’s not that simple. Each space has one of five warning signs in it. Every player has a random hand of cards with one of the five icons on them. If other players trigger a hazard (by playing a card) and you don’t dodge it (by playing the same card), you meet a messy end, go back to where you started the turn, and your turn ends.

The Stick Figure Abuse Game uses a custom board, a custom deck of cards, a few pawns, some pennies, and a nickel.

The rules are available at: http://www.invisible-city.com/play/522/the-stick-figure-abuse-game

The board and cards are available as PDFs in a 152 KB ZIP file.

The Stick Figure Abuse Game has fairly simple rules. If you don’t mind the inherently violent nature of what happens to the stick figures (or reframe it to remove the violence and death), the game is appropriate for ages 9 and up. A 4-player game takes about 40 minutes to play.

— Jonathan A Leistiko :: gaming : humor

Share Ideas [2]

Aliens vs. Cows: (Belated) Game of the Month for March 2009 · 1 April 09

In Aliens vs. Cows, one player is the Top Cow and the other player is the Alien Leader. The Alien Leader’s goal is to abduct enough cows of sufficient quality to complete the experiments necessary to ensure success in the upcoming invasion before the space-time fold device runs out of power and transports the aliens back to Dimension Aleph-Zootie. The Top Cow’s goal is simply to prevent as many cow abductions as possible. Fortunately, you’re in charge of a truly exceptional and talented herd of cows. Sure, they all look the same to the alien player, but some of your cows are 1337 hackers, have pyrokinetic powers, ninja or judo training, or can detonate at will!

Aliens vs. Cows is an “unequal forces” game for two players, and it’s much easier to play the Alien Leader than it is t play the Top Cow. Aliens vs. Cows incorporates hidden information, competitive/collaborative resource allocation, strategic movement, and bluffing elements.

Aliens vs. Cows uses a special board, special pawns, custom cards, and four six-sided dice.

The board, cards, pawns, and rules are available at: http://www.invisible-city.com/file_download/154

Aliens vs. Cows has moderately complex rules, but it’s rather hard to play the Top Cow. As such, Aliens vs. Cows is appropriate for players 12 and up for the Alien Leader and 15 and up for the Top Cow. Aliens vs. Cows takes about 60 minutes to play.

— Jonathan A Leistiko :: gaming : humor

Share Ideas

Arise, Roboctopus! · 21 March 09

Waaaay back in June of 2001, we posted a game called Roboctopus. Imagine my surprise, 93 months later, to come across an article in New Scientist titled: Arise, Roboctopus!

Funny. Who’d‘ve thought a game about whacking each other with water noodles would be technologically prescient?

— Jonathan A Leistiko :: technology : humor

Share Ideas

Everything is better with... · 28 January 09

Just when you thought Invisible City couldn’t get better…

— Jonathan A Leistiko :: novelties : humor

Share Ideas [2]

Cthul-B-Que: Game of the Month for September '08 · 14 September 08

The Invisible City Game of the Month (#102) for September 2008 is Cthul-B-Que.

The astute among you may be thinking, But wasn’t that the Game of the Month for October 2004?

Ah, that was Cthulbeque. This, my friends, is Cthul-B-Que. Think of it as Cthulbeque, v2.0. The easier-to-pronounce name is representative of the changes made to the game in general. I’ve sent Cthulbeque around to several game companies to consider for publication, received very astute critiques and polite rejections, and Cthul-B-Que is the result. The general flavor of the game is the same as before, but there are lots of adjustments and enhancements (and art!). If you liked Cthulbeque, you’ll really like Cthul-B-Que. If you weren’t so sure about Cthulbeque, give CthulB-Que a shot. Hey, it’s free – what have you got to lose?

About Cthul-B-Que: Those Iron Chef guys were wimps. Their ingredients never fought back, and only the giant squid had a chance of driving them insane. But you’re not wimps. Oh no. You’re up to the challenge of non-euclidean food preparation for 2 to 5 chefs.

Cthul-B-Que is a card and dice game. Your goal is to summon monsters from the Cthulhu Mythos, cook them, and prepare the tastiest meals. In addition to summoning monsters you’ll cast sanity-shattering spells, wield fine cookware (and the occasional piece of heavy weaponry), and read from long-lost tomes of forbidden lore like the delectable-but-blasphemous Necrocookbookicon!

Cthul-B—Que is a game for 2 to 4 players. It uses a custom card deck and totem, about 10 six-sided dice, and a bunch of generic tokens. You can download the rules, cards, and totem from http://www.invisible-city.com/file_download/129/Cthul-B-Que.pdf. A two-player game takes about 25 minutes to play. Cthul-B-Que is appropriate for ages 14 and up.

Enjoy!

— Jonathan A Leistiko :: gaming : humor

Share Ideas

Naughty & Nice - Game of the Month for August '08 · 27 August 08

The Invisible City Game of the Month (#101) for August 2008 is Naughty & Nice.

Naughty & Nice is a quick playing card game I made for a friend’s 30th birthday. During the game you play cards on yourself and on other players to increase or decrease your Naughty and Nice ratings. The object of the game is to end with the highest Naughty and Nice ratings with the smallest difference between them.

There are also Shiny! cards. You can play Shiny! cards to take cards from other players. At the end of the game, each Shiny! card has a 50/50 chance of being worth points. If a Shiny! card is worth points, you can add it to your Naughty score or your Nice score.

Naughty & Nice is a game for two to four players. It uses a custom card deck and a single die. You can download the custom cards and read the rules at http://www.invisible-city.com/play/491. A four-player game takes about 30 minutes to play. While the gameplay is rather simple, the ever-so-slightly mature theme of the game makes Naughty & Nice appropriate for ages 16 and up.

— Jonathan A Leistiko :: gaming : humor

Share Ideas

Manualism! · 25 January 08

I was searching on Google when I stumbled across manualism. It’s not naughty. It’s the playing of music via compressed air from just your hands.

This discovery led me to The Four Squeezins, a modern manualist performing duo, and a video on the history of manualism.

It brought a smile to my face, so I felt like sharing it.

— Jonathan A Leistiko :: humor

Share Ideas

Pokethulu: 3rd Edition - Free to download! · 19 December 07

It’s silly. Heck, it’s ridiculous. However, we’re already guilty of riding the ‘Thulu comedy bandwagon, so I’d be sorely remiss in my duties to you if I didn’t point you at Pokethulu 3rd Edition.

What’re you waiting for? Click the link, download, grab some d12s, and play!

— Jonathan A Leistiko :: gaming : humor

Share Ideas [2]

Origami Cthulhu! · 13 February 07

It’s origami Cthulhu! (Look near the bottom of the page.)

— Jonathan A Leistiko :: humor : novelties

Copyright 1999 - 2009 Invisible City Productions