Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

Contact Us

Recent Posts
Jonathan A. Leistiko
Jeremy P. Bushnell
Alakazam
Alakazam: Game of the month for August 2015
Power Up! Jewel Thieves: Game of the Month for July 2015

Recent Comments
Shana Rosenberg (BAG)
Kat (Miscellaneous Halloween Thoughts...)
Derek (MetalTalon)
Jon Paulsen (Cthul-B-Que)
A!ex (Fantasy RPG Checkers)

Copyright 1999 - 2010 Invisible City Productions

Published with Textpattern

Web Hosting by A2 Hosting

browse

search

RSS / Atom

Invisible City Productions

Miscellaneous Halloween Thoughts... · 31 October 12

So it’s Halloween 2012. I’ve mentioned this on some other PNP sites: I plan to re-start the Game of the Month in January 2013. That’s a happy thing. Two games are in the pipe for publication – one as a board game, one as an iOS game. They’ll be my 4th and 5th published games. That’s a happy thing too.

So, games… For the past few years, I’ve kicked around an idea: I want to make a print-and-play game that you could give out to kids on Halloween. My design restrictions:

  • Must be Halloween-y
  • Must not require a randomizer that a typical trick-or-treater does not have. Using a die or a Poker deck is not valid.
  • Must be kid-friendly.
  • Must fit on one sheet of 8.5 × 11 paper. Double-sided is okay.

Then, because I wanted it, I added the following:

  • Players must “ante up” candy. If I win, I get the candy you anted up. If you win, you get the candy I put up.
  • Modularity: There are many different game boards or components, creating many different interactions.

The game I have so far meets a lot of these requirements. I’m most concerned about the complexity of the rules. I think a 12-year old can play it, but I’m not so sure about a 7-year old. The premise of the game is classic monsters fighting. (Yes, I know that conflict is an easy out.). Each sheet has the rules on one side, then a play sheet on the other side. Each monster has special powers. The really good ones require you to give candy to your opponent to activate.

I’m writing this from my iPad or I’d upload the game and link to it now. As it is, you’ll have to be patient. Perhaps I’ll put up a beta version in the near future. If I recall correctly, there are 8 different monsters with fairly distinctive play styles…

Happy Halloween!

— Jonathan A Leistiko :: gaming : novelties

Share Ideas [1]

Un-Sticky Notes: I'm sharing a secret tool with you... · 20 June 12

Hi There!

It’s been a while since I’ve been here. Have you missed me? I’ve missed you too.

Happily, I’ve brought you a gift. It’s a special tool I use when I’m feeling stuck. They’re called Un-Sticky Notes.

Un-Sticky Notes are cards designed to help you get past a mental block when designing a game. Print out and cut up the cards and keep them nearby when you’re designing. When you’re feeling flummoxed, draw a card and see where it takes you. Un-Sticky Notes target board game designers, but can apply to computer game designers as well as other creative projects.

Un-Sticky Notes owes its genesis in part to the Oblique Strategies deck.

Enjoy!

— Jonathan A Leistiko :: epiphanies : novelties

Share Ideas

Everything is better with... · 27 January 09

Just when you thought Invisible City couldn’t get better…

— Jonathan A Leistiko :: novelties : humor

Share Ideas [2]

Zombie Rancher desktop picture added to Zombie Rancher · 20 November 08

Hi All,

A while back I posted about a Zombie Rancher desktop picture I found on Board Game Geek. I recently received permission to bundle that picture with the Zombie Rancher game, so Zombie Rancher has been updated accordingly.

— Jonathan A Leistiko :: gaming : novelties

Share Ideas

An ancient Roman d20 is up for auction. · 31 October 08

There’s an ancient Roman glass d20 up for auction on Christie’s. It’s 2 1/16 in. wide and from the 2nd century, A.D.. That is so frikkin’ awesome.

Unfortunately, any desire I might have to acquire it vanishes when I see what they estimate it’ll sell for: $4,000 to $6,000.

Found via HeadGames Podcast

— Jonathan A Leistiko :: gaming : novelties

Share Ideas [1]

Google Chrome: A web browser from Google · 3 September 08

You may already know about this, since you’re a clever, web-savvy person, but Google has released the Windows beta of a brand-new web browser called Chrome. (Sadly for Mac users like myself, it’s Windows-only right now.)

I found that the easiest way to learn about Chrome’s features from a user perspective was to watch the short tutorial movies, while the comic about why they made Chrome by Scott McCloud provided all the geeky behind-the-scenes info I wanted.

The features I found most intriguing were that each tab is its own process, so one tab can’t crash the entire browser; they incorporated Google’s “one box for everything” approach for the address bar box, and the creation of a home page that starts with snapshots of your most-visited web pages. Oh, and they re-wrote the entire thing so its (supposedly) super-fast and made it open source. I’m cautiously optimistic.

— Jonathan A Leistiko :: technology : novelties

Share Ideas

Get Yer Free Organizer Fix: Pocket Mod · 10 April 08

I’m a huge fan of Moleskine’s slim, soft-cover, week-per-page, yearly planners. This year, I thought to order one too late and missed out, so Sharon converted a slim unlined Moleskine to a 4-month planner for me. I like it well enough. In fact, I think I like it more than the other format.

Now I’ve stumbled across Pocket Mod. It seems pretty neato, and it’s free. I may start using this when my 4-month planner runs out. If you’re a fan of paper-based pocket organizers, check out their nifty flash-based organizer layout interface. I suspect you’ll be amused.

Courtesy of Bluesea at the Board Game Designers’ Forum.

— Jonathan A Leistiko :: novelties

Share Ideas

Seeking spoiler text for On The Edge "secret" cards. · 18 February 08

I’ve done the best searching I know how to do, and now I’m turning to you for help.

Many moons ago, I owned a game store. We carried the Over The Edge RPG in the store. Over The Edge is a game of conspiracies within conspiracies, all struggling for supremacy on a little island. It’s surreal and has a wicked sense of humor. We also carried its companion CCG, On The Edge. On The Edge was very true to the game and pretty fun to play. One of the coolest things about it were certain rare cards called Secrets. Aside from having cool in-game abilities, they also had great flavor text. The flavor text for the secrets revealed really nifty stuff about the true nature of that faction’s presence on the island.

Here’s where you come in. If you know the text for one or more On The Edge secrets, please leave a comment with the name of the secret and its flavor text. Thank you!

— Jonathan A Leistiko :: gaming : novelties

Share Ideas [5]

Origami Cthulhu! · 12 February 07

It’s origami Cthulhu! (Look near the bottom of the page.)

— Jonathan A Leistiko :: humor : novelties

Infiltration and exploration of secret tunnels behind Niagra Falls · 19 January 07

A jaw-dropping description of three urban explorers and their infiltration and exploration of abandoned hydroelectric tunnels behind Niagra Falls.

Yowza.

— Jonathan A Leistiko :: novelties

Older | recent posts | recent comments |

August Game of the Month:

Miscellaneous Halloween Thoughts... · 31 October 12

So it’s Halloween 2012. I’ve mentioned this on some other PNP sites: I plan to re-start the Game of the Month in January 2013. That’s a happy thing. Two games are in the pipe for publication – one as a board game, one as an iOS game. They’ll be my 4th and 5th published games. That’s a happy thing too.

So, games… For the past few years, I’ve kicked around an idea: I want to make a print-and-play game that you could give out to kids on Halloween. My design restrictions:

  • Must be Halloween-y
  • Must not require a randomizer that a typical trick-or-treater does not have. Using a die or a Poker deck is not valid.
  • Must be kid-friendly.
  • Must fit on one sheet of 8.5 × 11 paper. Double-sided is okay.

Then, because I wanted it, I added the following:

  • Players must “ante up” candy. If I win, I get the candy you anted up. If you win, you get the candy I put up.
  • Modularity: There are many different game boards or components, creating many different interactions.

The game I have so far meets a lot of these requirements. I’m most concerned about the complexity of the rules. I think a 12-year old can play it, but I’m not so sure about a 7-year old. The premise of the game is classic monsters fighting. (Yes, I know that conflict is an easy out.). Each sheet has the rules on one side, then a play sheet on the other side. Each monster has special powers. The really good ones require you to give candy to your opponent to activate.

I’m writing this from my iPad or I’d upload the game and link to it now. As it is, you’ll have to be patient. Perhaps I’ll put up a beta version in the near future. If I recall correctly, there are 8 different monsters with fairly distinctive play styles…

Happy Halloween!

— Jonathan A Leistiko :: gaming : novelties

Share Ideas [1]

Un-Sticky Notes: I'm sharing a secret tool with you... · 20 June 12

Hi There!

It’s been a while since I’ve been here. Have you missed me? I’ve missed you too.

Happily, I’ve brought you a gift. It’s a special tool I use when I’m feeling stuck. They’re called Un-Sticky Notes.

Un-Sticky Notes are cards designed to help you get past a mental block when designing a game. Print out and cut up the cards and keep them nearby when you’re designing. When you’re feeling flummoxed, draw a card and see where it takes you. Un-Sticky Notes target board game designers, but can apply to computer game designers as well as other creative projects.

Un-Sticky Notes owes its genesis in part to the Oblique Strategies deck.

Enjoy!

— Jonathan A Leistiko :: epiphanies : novelties

Share Ideas

Everything is better with... · 27 January 09

Just when you thought Invisible City couldn’t get better…

— Jonathan A Leistiko :: novelties : humor

Share Ideas [2]

Zombie Rancher desktop picture added to Zombie Rancher · 20 November 08

Hi All,

A while back I posted about a Zombie Rancher desktop picture I found on Board Game Geek. I recently received permission to bundle that picture with the Zombie Rancher game, so Zombie Rancher has been updated accordingly.

— Jonathan A Leistiko :: gaming : novelties

Share Ideas

An ancient Roman d20 is up for auction. · 31 October 08

There’s an ancient Roman glass d20 up for auction on Christie’s. It’s 2 1/16 in. wide and from the 2nd century, A.D.. That is so frikkin’ awesome.

Unfortunately, any desire I might have to acquire it vanishes when I see what they estimate it’ll sell for: $4,000 to $6,000.

Found via HeadGames Podcast

— Jonathan A Leistiko :: gaming : novelties

Share Ideas [1]

Google Chrome: A web browser from Google · 3 September 08

You may already know about this, since you’re a clever, web-savvy person, but Google has released the Windows beta of a brand-new web browser called Chrome. (Sadly for Mac users like myself, it’s Windows-only right now.)

I found that the easiest way to learn about Chrome’s features from a user perspective was to watch the short tutorial movies, while the comic about why they made Chrome by Scott McCloud provided all the geeky behind-the-scenes info I wanted.

The features I found most intriguing were that each tab is its own process, so one tab can’t crash the entire browser; they incorporated Google’s “one box for everything” approach for the address bar box, and the creation of a home page that starts with snapshots of your most-visited web pages. Oh, and they re-wrote the entire thing so its (supposedly) super-fast and made it open source. I’m cautiously optimistic.

— Jonathan A Leistiko :: technology : novelties

Share Ideas

Get Yer Free Organizer Fix: Pocket Mod · 10 April 08

I’m a huge fan of Moleskine’s slim, soft-cover, week-per-page, yearly planners. This year, I thought to order one too late and missed out, so Sharon converted a slim unlined Moleskine to a 4-month planner for me. I like it well enough. In fact, I think I like it more than the other format.

Now I’ve stumbled across Pocket Mod. It seems pretty neato, and it’s free. I may start using this when my 4-month planner runs out. If you’re a fan of paper-based pocket organizers, check out their nifty flash-based organizer layout interface. I suspect you’ll be amused.

Courtesy of Bluesea at the Board Game Designers’ Forum.

— Jonathan A Leistiko :: novelties

Share Ideas

Seeking spoiler text for On The Edge "secret" cards. · 18 February 08

I’ve done the best searching I know how to do, and now I’m turning to you for help.

Many moons ago, I owned a game store. We carried the Over The Edge RPG in the store. Over The Edge is a game of conspiracies within conspiracies, all struggling for supremacy on a little island. It’s surreal and has a wicked sense of humor. We also carried its companion CCG, On The Edge. On The Edge was very true to the game and pretty fun to play. One of the coolest things about it were certain rare cards called Secrets. Aside from having cool in-game abilities, they also had great flavor text. The flavor text for the secrets revealed really nifty stuff about the true nature of that faction’s presence on the island.

Here’s where you come in. If you know the text for one or more On The Edge secrets, please leave a comment with the name of the secret and its flavor text. Thank you!

— Jonathan A Leistiko :: gaming : novelties

Share Ideas [5]

Origami Cthulhu! · 12 February 07

It’s origami Cthulhu! (Look near the bottom of the page.)

— Jonathan A Leistiko :: humor : novelties

Infiltration and exploration of secret tunnels behind Niagra Falls · 19 January 07

A jaw-dropping description of three urban explorers and their infiltration and exploration of abandoned hydroelectric tunnels behind Niagra Falls.

Yowza.

— Jonathan A Leistiko :: novelties

Copyright 1999 - 2009 Invisible City Productions