Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Recent Posts
MetalTalon
MetalTalon Updated!
Randomizers, Meeples, and Metaphysics... Again!
Randomizers, Meeples, and Metaphysics
TED talk on board game design and the future of board games...
Recent Comments
Chris Johnson (Aliens vs. Cows)
Andy Van Zandt (Randomizers, Meeples, and Metaphysics... Again!)
Jonathan (Magma)
Annemari (Magma)
Anonymously Dangerous (The Rooftops of Ludovia)
Copyright 1999 - 2010 Invisible City Productions
Published with Textpattern
« Manualism! | Seeking spoiler text for On The Edge "secret" cards. »
The 98th Invisible City Game of the Month for January 2008 is 16 Memories.
16 Memories is (unsurprisingly) a memory game with 3 different ways to play and 7 different tile sets to play with. Although the three game variants are different, they all give you 1 minute to memorize what’s printed on 16 different tiles, then test your ability to remember what’s on each tile after they’ve been flipped face down.
Ironically, 16 Memories almost wasn’t released because I finished it, then forgot that I hadn’t released it yet. I remembered finishing everything for it, so I assumed that I’d published it to the web.
16 Memories is a game for two to four players, although you could probably play it with five. 16 Memories uses a pawn, a die, a one minute timer, a custom board, and a custom set of tiles. You can download the custom pieces and read the rules at http://www.invisible-city.com/play/479. A four-player game takes about 5 minutes to play. 16 Memories is appropriate for ages 7 and up, but all the players should be age-peers (I suspect that a parent against several children would have an unfair advantage. A parent against a team of children? That could be interesting.).
— Jonathan A Leistiko :: gaming : thought
MetalTalon
MetalTalon Updated!
Randomizers, Meeples, and Metaphysics... Again!
Randomizers, Meeples, and Metaphysics
TED talk on board game design and the future of board games...
Magma
Protospiel South 2011: May 28 and 29 (and 27)
How To Steal Like an Artist
Sharon J. Cichelli
Board Game Jam: Toronto: January 29-30, 2011
Chris Johnson (Aliens vs. Cows)
Andy Van Zandt (Randomizers, Meeples, and Metaphysics... Again!)
Jonathan (Magma)
Annemari (Magma)
Anonymously Dangerous (The Rooftops of Ludovia)
Jonathan (Peep War, 2005 revision)
Bob The Emu King (Peep War, 2005 revision)
Jonathan (Office Gossip)
Ghislain (Office Gossip)
Jonathan (Gnaqush)