Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

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Get Yer Free Organizer Fix: Pocket Mod
Fantasy RPG Checkers
Fantasy RPG Checkers - Game of the Month for April '08
Rocketball
Peep War, 2005 revision

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kj (Participatory Zombie Sim Game)
Jonathan Leistiko (Unauthorized, free, print-and-play Doctor Who Card Game)
Jonathan Leistiko (Steamwork Arena)
dave (Unauthorized, free, print-and-play Doctor Who Card Game)
Chuck Henry (Steamwork Arena)

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Steamwork Arena - Game of the Month for March '08 · 2 March 08

The 99th Invisible City Game of the Month for March 2008 is Steamwork Arena.

Steamwork Arena is a quick playing, diceless, customizable, miniature-based fighting game. You’re the pilot of a steamwork mecha in an arena battle with one or more other mecha. During play, you move your mecha’s miniature around an un-gridded playing area, attacking and being attacked by your opponent(s).

Here’s the big gimmick: You have a special card for your mecha. This card is called a template. Your template keeps track of your health. It also keeps track of which one of 5 modes you’re in. Your mode dictates your attack, defense, energy, movement, and the range of your ranged attacks. During play, you’ll shift from mode to mode as your needs change. As you take damage, modes will “shut down” and become unavailable to you. You win the game by dealing enough damage to your opponent(s) to shut down all of their modes.

Here’s the small gimmick: There are no dice. During play, you’ll spend energy to attack and defend. To do this, you hide energy tokens in your hands and your opponent gets to pick a hand. The number of tokens in the selected hand determines how strong your attack or defense is. All tokens in both hands get spent. This “pick-a-hand” mechanic encourages bluffing and strategic play that’s atypical for miniature games like this.

Steamwork Arena is a game for two to four players, although you could probably play it with more. Steamwork Arena uses miniatures, a large flat surface, small tokens, custom templates, and paper clips. You can download the custom templates and read the rules at http://www.invisible-city.com/play/474. A two-player game takes about 20 minutes to play. Steamwork Arena is appropriate for ages 12 and up.

— Jonathan A Leistiko :: gaming

  1. This sounds diverting, but the link to the rules is broken … could you fix it, please?

    Jens Alfke    Jan 30, 10:24 AM    #
  2. Yup, I can’t get there either.

    — Ron Pehr    Mar 2, 07:10 AM    #
  3. My sincere apologies. The game is live now. I hope you enjoy it.

    Jonathan Leistiko    Mar 2, 08:55 PM    #
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April Game of the Month:

Fantasy RPG Checkers

Steamwork Arena - Game of the Month for March '08 · 2 March 08

The 99th Invisible City Game of the Month for March 2008 is Steamwork Arena.

Steamwork Arena is a quick playing, diceless, customizable, miniature-based fighting game. You’re the pilot of a steamwork mecha in an arena battle with one or more other mecha. During play, you move your mecha’s miniature around an un-gridded playing area, attacking and being attacked by your opponent(s).

Here’s the big gimmick: You have a special card for your mecha. This card is called a template. Your template keeps track of your health. It also keeps track of which one of 5 modes you’re in. Your mode dictates your attack, defense, energy, movement, and the range of your ranged attacks. During play, you’ll shift from mode to mode as your needs change. As you take damage, modes will “shut down” and become unavailable to you. You win the game by dealing enough damage to your opponent(s) to shut down all of their modes.

Here’s the small gimmick: There are no dice. During play, you’ll spend energy to attack and defend. To do this, you hide energy tokens in your hands and your opponent gets to pick a hand. The number of tokens in the selected hand determines how strong your attack or defense is. All tokens in both hands get spent. This “pick-a-hand” mechanic encourages bluffing and strategic play that’s atypical for miniature games like this.

Steamwork Arena is a game for two to four players, although you could probably play it with more. Steamwork Arena uses miniatures, a large flat surface, small tokens, custom templates, and paper clips. You can download the custom templates and read the rules at http://www.invisible-city.com/play/474. A two-player game takes about 20 minutes to play. Steamwork Arena is appropriate for ages 12 and up.

— Jonathan A Leistiko :: gaming

  1. This sounds diverting, but the link to the rules is broken … could you fix it, please?

    Jens Alfke    Jan 30, 10:24 AM    #
  2. Yup, I can’t get there either.

    — Ron Pehr    Mar 2, 07:10 AM    #
  3. My sincere apologies. The game is live now. I hope you enjoy it.

    Jonathan Leistiko    Mar 2, 08:55 PM    #
Name
E-mail
http://
Message
  Textile Help
Copyright 2007 Invisible City Productions