Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Recent Posts
Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!
Recent Comments
Kat (Un-sticky notes: Part 1)
P.D. (Un-sticky notes: Part 2)
Kevin Miller (Un-sticky notes: Part 1)
Jonathan (Un-sticky notes: Part 1)
Jens Alfke (Un-sticky notes: Part 1)
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I got snagged by wikihow and stumbled across Celtx. It presents itself as an all-in-one media pre-production software suite for film, theater, audio, and comics. I downloaded it (free!) and installed it. A brief exploration revealed that it supports one-click reformatting of scripts in several different ways, storyboarding, maintains a bank of research images, and maintains a master catalog of character traits and descriptions.
Why do I mention it here? Two reasons:
1) Y’all are creative types. I wouldn’t be surprised if at least a few of you are working on novels, comic books, or the like. This looks like an amazingly helpful tool. There’s a lot to learn, but that’s to be expected for a tool of this complexity. Celtx has many different flavors of support to help you out, so don’t panic.
2) Celtx would be a great tool for creating and keeping track of a role-playing campaign, and I’m sure many of you are role-players. Do yourself a favor and take a peek.
— Jonathan A Leistiko :: technology : gaming
Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!
SJG Week 14: What do you think you're doing?
SJG Week 12: Settling in and broadening...
The Inevitable Project - Help us out?
SJG Week 8: Targeting your game at a publisher...
SJG Week 7: Tips for artists...
Kat (Un-sticky notes: Part 1)
P.D. (Un-sticky notes: Part 2)
Kevin Miller (Un-sticky notes: Part 1)
Jonathan (Un-sticky notes: Part 1)
Jens Alfke (Un-sticky notes: Part 1)
Carl Klutzke (Un-sticky notes: Part 1)
Jonathan (SJG Week 22: I no longer work at SJG)
BGibbs (SJG Week 22: I no longer work at SJG)
Remi (SJG Week 22: I no longer work at SJG)
Fred (SJG Week 22: I no longer work at SJG)