Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
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Open call for play testers: Run, Hamster, Run! v 2.3
Protospiel South | May 28, 29, and 30 | Austin, TX
A Milestone and New Projects...
Crazy Cat Fanciers: Game of the Month for December 2009
Crazy Cat Fanciers
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Zach Perez (Open call for play testers: Run, Hamster, Run! v 2.3)
Tavis Parker (Magma)
Jonathan Leistiko (Crazy Cat Fanciers)
T. Derscheid (A Milestone and New Projects...)
Wesley Tanaka (Featured Game of the Month for July '08: The Decktet)
Copyright 1999 - 2010 Invisible City Productions
Published with Textpattern
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In Duplexity, you are your own worst enemy. As a time agent, you’re used to using clever temporal tricks to make copies of yourself, but this time something’s gone wrong. You’re convinced that your most recent copy of yourself isn’t a true copy, but your evil twin from a parallel reality. You must travel through space and manipulate time to eliminate all trace of your twin from reality before your twin does the same to you.
Duplexity is a puzzle-like strategy game (with a moderate dose of chance) for two players. The game revolves around the “motion” through time of players and events at eight critical locations. You can’t confront your opponent directly (unless you want to disappear in a swirl of cross-paradox and mess up the timestream). Instead, you’ll twist fate to create and destroy hazards and havens. You’ll also use the natural flow of time from the present to the past to “time clone” yourself. After all, if there are more of you than your opponent, that tilts the odds in your favor, right?
Duplexity uses a special board, many hazard/wound tokens, some haven and energy tokens, and multiple pawns for each player. You’ll also need two six-sided dice, two ten-sided dice, and two twelve-sided dice.
The rules are available at: http://www.invisible-city.com/play/511
Color and grayscale versions of the board are available as a 500 KB PDF.
Duplexity has rules that are far simpler than you’d expect for a game about time travel, but has some complexity. As such, Duplexity is appropriate for matched-age players 12 and up. Duplexity takes about 30 minutes to play.
— Jonathan A Leistiko :: gaming
Open call for play testers: Run, Hamster, Run! v 2.3
Protospiel South | May 28, 29, and 30 | Austin, TX
A Milestone and New Projects...
Crazy Cat Fanciers: Game of the Month for December 2009
Crazy Cat Fanciers
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Zach Perez (Open call for play testers: Run, Hamster, Run! v 2.3)
Tavis Parker (Magma)
Jonathan Leistiko (Crazy Cat Fanciers)
T. Derscheid (A Milestone and New Projects...)
Wesley Tanaka (Featured Game of the Month for July '08: The Decktet)
Dingus (A Milestone and New Projects...)
Jeremiah Lee (A Milestone and New Projects...)
Jens Alfke (Crazy Cat Fanciers)
Jonathan Leistiko (Crazy Cat Fanciers)
Jason John (Crazy Cat Fanciers)