Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Recent Posts
Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!
Recent Comments
Kat (Un-sticky notes: Part 1)
P.D. (Un-sticky notes: Part 2)
Kevin Miller (Un-sticky notes: Part 1)
Jonathan (Un-sticky notes: Part 1)
Jens Alfke (Un-sticky notes: Part 1)
Copyright 1999 - 2010 Invisible City Productions
Published with Textpattern
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In Duplexity, you are your own worst enemy. As a time agent, you’re used to using clever temporal tricks to make copies of yourself, but this time something’s gone wrong. You’re convinced that your most recent copy of yourself isn’t a true copy, but your evil twin from a parallel reality. You must travel through space and manipulate time to eliminate all trace of your twin from reality before your twin does the same to you.
Duplexity is a puzzle-like strategy game (with a moderate dose of chance) for two players. The game revolves around the “motion” through time of players and events at eight critical locations. You can’t confront your opponent directly (unless you want to disappear in a swirl of cross-paradox and mess up the timestream). Instead, you’ll twist fate to create and destroy hazards and havens. You’ll also use the natural flow of time from the present to the past to “time clone” yourself. After all, if there are more of you than your opponent, that tilts the odds in your favor, right?
Duplexity uses a special board, many hazard/wound tokens, some haven and energy tokens, and multiple pawns for each player. You’ll also need two six-sided dice, two ten-sided dice, and two twelve-sided dice.
The rules are available at: http://www.invisible-city.com/play/511
Color and grayscale versions of the board are available as a 500 KB PDF.
Duplexity has rules that are far simpler than you’d expect for a game about time travel, but has some complexity. As such, Duplexity is appropriate for matched-age players 12 and up. Duplexity takes about 30 minutes to play.
— Jonathan A Leistiko :: gaming
Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!
SJG Week 14: What do you think you're doing?
SJG Week 12: Settling in and broadening...
The Inevitable Project - Help us out?
SJG Week 8: Targeting your game at a publisher...
SJG Week 7: Tips for artists...
Kat (Un-sticky notes: Part 1)
P.D. (Un-sticky notes: Part 2)
Kevin Miller (Un-sticky notes: Part 1)
Jonathan (Un-sticky notes: Part 1)
Jens Alfke (Un-sticky notes: Part 1)
Carl Klutzke (Un-sticky notes: Part 1)
Jonathan (SJG Week 22: I no longer work at SJG)
BGibbs (SJG Week 22: I no longer work at SJG)
Remi (SJG Week 22: I no longer work at SJG)
Fred (SJG Week 22: I no longer work at SJG)