Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

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Randomizers, Meeples, and Metaphysics... Again!
Randomizers, Meeples, and Metaphysics
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Chris Johnson (Aliens vs. Cows)
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Aliens vs. Cows: (Belated) Game of the Month for March 2009 · 1 April 09

In Aliens vs. Cows, one player is the Top Cow and the other player is the Alien Leader. The Alien Leader’s goal is to abduct enough cows of sufficient quality to complete the experiments necessary to ensure success in the upcoming invasion before the space-time fold device runs out of power and transports the aliens back to Dimension Aleph-Zootie. The Top Cow’s goal is simply to prevent as many cow abductions as possible. Fortunately, you’re in charge of a truly exceptional and talented herd of cows. Sure, they all look the same to the alien player, but some of your cows are 1337 hackers, have pyrokinetic powers, ninja or judo training, or can detonate at will!

Aliens vs. Cows is an “unequal forces” game for two players, and it’s much easier to play the Alien Leader than it is t play the Top Cow. Aliens vs. Cows incorporates hidden information, competitive/collaborative resource allocation, strategic movement, and bluffing elements.

Aliens vs. Cows uses a special board, special pawns, custom cards, and four six-sided dice.

The board, cards, pawns, and rules are available at: http://www.invisible-city.com/file_download/154

Aliens vs. Cows has moderately complex rules, but it’s rather hard to play the Top Cow. As such, Aliens vs. Cows is appropriate for players 12 and up for the Alien Leader and 15 and up for the Top Cow. Aliens vs. Cows takes about 60 minutes to play.

— Jonathan A Leistiko :: gaming : humor

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Aliens vs. Cows: (Belated) Game of the Month for March 2009 · 1 April 09

In Aliens vs. Cows, one player is the Top Cow and the other player is the Alien Leader. The Alien Leader’s goal is to abduct enough cows of sufficient quality to complete the experiments necessary to ensure success in the upcoming invasion before the space-time fold device runs out of power and transports the aliens back to Dimension Aleph-Zootie. The Top Cow’s goal is simply to prevent as many cow abductions as possible. Fortunately, you’re in charge of a truly exceptional and talented herd of cows. Sure, they all look the same to the alien player, but some of your cows are 1337 hackers, have pyrokinetic powers, ninja or judo training, or can detonate at will!

Aliens vs. Cows is an “unequal forces” game for two players, and it’s much easier to play the Alien Leader than it is t play the Top Cow. Aliens vs. Cows incorporates hidden information, competitive/collaborative resource allocation, strategic movement, and bluffing elements.

Aliens vs. Cows uses a special board, special pawns, custom cards, and four six-sided dice.

The board, cards, pawns, and rules are available at: http://www.invisible-city.com/file_download/154

Aliens vs. Cows has moderately complex rules, but it’s rather hard to play the Top Cow. As such, Aliens vs. Cows is appropriate for players 12 and up for the Alien Leader and 15 and up for the Top Cow. Aliens vs. Cows takes about 60 minutes to play.

— Jonathan A Leistiko :: gaming : humor

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Copyright 1999 - 2009 Invisible City Productions