Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Recent Posts
Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!
Recent Comments
Kat (Un-sticky notes: Part 1)
P.D. (Un-sticky notes: Part 2)
Kevin Miller (Un-sticky notes: Part 1)
Jonathan (Un-sticky notes: Part 1)
Jens Alfke (Un-sticky notes: Part 1)
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« Protospiel South | May 28, 29, and 30 | Austin, TX | Three weeks at Steve Jackson Games... »
I said that the Game of the Month is on indefinite hiatus, and that’s true. That doesn’t mean that I’ve stopped making games, though. Lucky for you, this means you can still get your free game fix from me… If you’re willing to do just a little work.
Here’s what I’m talking about:
I’m taking the energy I used to put into the Game of the Month and using it to develop my games to the point where they’re ready to present to publishers. I have several games that are ready for blind play test, but I’m starting this experiment with just one: Run, Hamster, Run! v 2.3. I’m not putting it up for free download because I need feedback on it. I need to know what works and what doesn’t work.
Run, Hamster, Run! v 2.3 is a humorous cut-throat game for 2 to 5 players. You’ll need a Run, Hamster Run! set to play it. Creating a Run, Hamster, Run! set requires a color printer. If you have a bunch of glass beads in different colors, that helps too.
What I’m offering you:
What you’re committing to:
If you’re interested in play testing this game and have the resources to create your own copy, contact me. I’ll send you a PDF of Run, Hamster, Run! v 2.3 with a custom-created password just for you. Two weeks later, I’ll follow up with you for feedback (if you haven’t already sent it).
I’m curious to see how this works out…
— Jonathan A Leistiko :: gaming
Hey Jonathon, I’d love to be a game tester for you, I’ve actually borrowed a lot of your games for use in my D&D campaigns, and they go over really well with the whole group, contact me if you’re interested, I look forward to hearing from you!
— Zach Perez Mar 2, 12:21 AM #Un-sticky notes: Part 2
Inevitable: Promo video #2
Un-sticky notes: Part 1
SJG Week 22: I no longer work at SJG
And one more thing... AEG will demo Pressure Matrix at Gen Con - Yay!
SJG Week 14: What do you think you're doing?
SJG Week 12: Settling in and broadening...
The Inevitable Project - Help us out?
SJG Week 8: Targeting your game at a publisher...
SJG Week 7: Tips for artists...
Kat (Un-sticky notes: Part 1)
P.D. (Un-sticky notes: Part 2)
Kevin Miller (Un-sticky notes: Part 1)
Jonathan (Un-sticky notes: Part 1)
Jens Alfke (Un-sticky notes: Part 1)
Carl Klutzke (Un-sticky notes: Part 1)
Jonathan (SJG Week 22: I no longer work at SJG)
BGibbs (SJG Week 22: I no longer work at SJG)
Remi (SJG Week 22: I no longer work at SJG)
Fred (SJG Week 22: I no longer work at SJG)
Hey Jonathon, I’d love to be a game tester for you, I’ve actually borrowed a lot of your games for use in my D&D campaigns, and they go over really well with the whole group, contact me if you’re interested, I look forward to hearing from you!
— Zach Perez Mar 2, 12:21 AM #