Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.
Recent Posts
Eight-by-eight (or 8^3, or 512)
Miscellaneous Halloween Thoughts...
Un-Sticky Notes: I'm sharing a secret tool with you...
Chicken
MetalTalon
Recent Comments
Shana Rosenberg (BAG)
Kat (Miscellaneous Halloween Thoughts...)
Derek (MetalTalon)
Jon Paulsen (Cthul-B-Que)
A!ex (Fantasy RPG Checkers)
Copyright 1999 - 2010 Invisible City Productions
Published with Textpattern
« Board Game Jam: Toronto: January 29-30, 2011 | Protospiel South 2011: May 28 and 29 (and 27) »
Just read the on-line version of a very clever presentation titled How To Steal Like an Artist.
I mention it here because I liked it a lot. Also because the philosophy and stance behind this presentation is very similar to what inspired me to design and post 120 games in 120 months here at Invisible City. It’s also what inspired me to launch Protospiel South (Coming up on May 27, 28, 29!) and is driving me to write a book on game design.
That’s all. Just wanted to share…
— Jonathan A Leistiko :: epiphanies : thought
Eight-by-eight (or 8^3, or 512)
Miscellaneous Halloween Thoughts...
Un-Sticky Notes: I'm sharing a secret tool with you...
Chicken
MetalTalon
MetalTalon Updated!
Randomizers, Meeples, and Metaphysics... Again!
Randomizers, Meeples, and Metaphysics
TED talk on board game design and the future of board games...
Magma
Shana Rosenberg (BAG)
Kat (Miscellaneous Halloween Thoughts...)
Derek (MetalTalon)
Jon Paulsen (Cthul-B-Que)
A!ex (Fantasy RPG Checkers)
Ani (Randomizers, Meeples, and Metaphysics)
Ronald Ladd (Unauthorized, free, print-and-play Doctor Who Card Game)
Vincent (Ninja Golf: 18 Holes of Death!)
Jupklass (Slipmax)
chance (Grid Snakes)