Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

Invisible City Productions Invisible City Productions is a collective of game designers, writers, and artists who provide this as a space for the creators of secret media to come together and touch antennae.

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Jonathan A. Leistiko
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Alakazam: Game of the month for August 2015
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Miscellaneous Halloween Thoughts... · 31 October 12

So it’s Halloween 2012. I’ve mentioned this on some other PNP sites: I plan to re-start the Game of the Month in January 2013. That’s a happy thing. Two games are in the pipe for publication – one as a board game, one as an iOS game. They’ll be my 4th and 5th published games. That’s a happy thing too.

So, games… For the past few years, I’ve kicked around an idea: I want to make a print-and-play game that you could give out to kids on Halloween. My design restrictions:

  • Must be Halloween-y
  • Must not require a randomizer that a typical trick-or-treater does not have. Using a die or a Poker deck is not valid.
  • Must be kid-friendly.
  • Must fit on one sheet of 8.5 × 11 paper. Double-sided is okay.

Then, because I wanted it, I added the following:

  • Players must “ante up” candy. If I win, I get the candy you anted up. If you win, you get the candy I put up.
  • Modularity: There are many different game boards or components, creating many different interactions.

The game I have so far meets a lot of these requirements. I’m most concerned about the complexity of the rules. I think a 12-year old can play it, but I’m not so sure about a 7-year old. The premise of the game is classic monsters fighting. (Yes, I know that conflict is an easy out.). Each sheet has the rules on one side, then a play sheet on the other side. Each monster has special powers. The really good ones require you to give candy to your opponent to activate.

I’m writing this from my iPad or I’d upload the game and link to it now. As it is, you’ll have to be patient. Perhaps I’ll put up a beta version in the near future. If I recall correctly, there are 8 different monsters with fairly distinctive play styles…

Happy Halloween!

— Jonathan A Leistiko :: gaming : novelties

  1. — Kat    Nov 27, 08:32 PM    #
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August Game of the Month:

Miscellaneous Halloween Thoughts... · 31 October 12

So it’s Halloween 2012. I’ve mentioned this on some other PNP sites: I plan to re-start the Game of the Month in January 2013. That’s a happy thing. Two games are in the pipe for publication – one as a board game, one as an iOS game. They’ll be my 4th and 5th published games. That’s a happy thing too.

So, games… For the past few years, I’ve kicked around an idea: I want to make a print-and-play game that you could give out to kids on Halloween. My design restrictions:

  • Must be Halloween-y
  • Must not require a randomizer that a typical trick-or-treater does not have. Using a die or a Poker deck is not valid.
  • Must be kid-friendly.
  • Must fit on one sheet of 8.5 × 11 paper. Double-sided is okay.

Then, because I wanted it, I added the following:

  • Players must “ante up” candy. If I win, I get the candy you anted up. If you win, you get the candy I put up.
  • Modularity: There are many different game boards or components, creating many different interactions.

The game I have so far meets a lot of these requirements. I’m most concerned about the complexity of the rules. I think a 12-year old can play it, but I’m not so sure about a 7-year old. The premise of the game is classic monsters fighting. (Yes, I know that conflict is an easy out.). Each sheet has the rules on one side, then a play sheet on the other side. Each monster has special powers. The really good ones require you to give candy to your opponent to activate.

I’m writing this from my iPad or I’d upload the game and link to it now. As it is, you’ll have to be patient. Perhaps I’ll put up a beta version in the near future. If I recall correctly, there are 8 different monsters with fairly distinctive play styles…

Happy Halloween!

— Jonathan A Leistiko :: gaming : novelties

  1. — Kat    Nov 27, 08:32 PM    #
Name
E-mail
http://
Message
  Textile Help
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