Games that reward careful attention and planning.
Draw lines to claim territory and block your opponent in this quick-playing pen-and-paper game for two zippy-zappers.
by Jonathan Leistiko.
A pen-and-paper game for two territorial space-makers.
Claim territory by splitting the board to your advantage.
Set the paper where both players can reach it. Draw two large intersecting circles in the middle of the page in the neutral color like this:
A roll-and-write light-cycle maze race variant for two to six risk-takers and a full 7-die set of polyhedral dice
By Jonathan Leistiko
Wobble Mysteries
An asymmetric Wordle/Scrabble mashup for a wordy mastermind and one to four clever detectives
Inspired by a prompt from the Board Game Design Lab community on Facebook
A diceless resource gathering/ management/ goal fulfillment game of larceny for two burglars.
An ever-shifting dice duel for two masters of the magical arts
A casual game with negotiation, voting, and interaction, resting atop a simple roll-and move foundation, with a splash of variable special player powers thrown in for good measure.
A dice game with a healthy dose of strategy for two to four players.
A board game tribute to the classic “Surround-style” video games of the 80’s for two to six digital serpents.
A red-hot, oozy, territory claiming game for two to six players.